
design
2005 July 22 • design, processMatching a Design to the Users' Goals
article: Using personas to tackle the huge challenge of designing products and web sites for a large number of different users.
[credit: UIE Research]
11 Ways To Improve Landing Pages
article: When visitors click an online promotional creative they arrive at a landing page. The purpose of the landing page is to make the visitor do something (e.g. register for a newsletter or buy a product). Tips on how to make visitors take that desired action.
[credit: GUUUI]
Cross Browser Testing
article: A good list of resources for cross browser testing and debugging.
[credit: creativebits]
Measuring Your Site's Content Pages
article: How can you be confident your content pages are understandable to users? A simple usability testing technique can help design teams quickly measure how a content page performs with users. We call it the 5-Second Test.
2005 June 18 • design, writingError message guidelines
article: Make error messages clearly visible, reduce the work required to fix the problem, and educate users along the way. [credit: GUUUI]
2005 June 12 • design, seoGoogle and Yahoo Interfaces
article: An interesting overview of the differences/similarities between the interfaces of Google and Yahoo. The side-by-side layout makes it clear how stiff the competition is between these two companies.
[credit: Bokardo]
Creating a Site Design Plan
article: Guides you through creating a site design plan by outlining business and user needs and defining goals.
[credit: Digital Web Magazine]
Typography
tutorial: Five simple steps to better typography.
[credit: xBlog]
When Things Go Wrong
whitepaper: Guidelines for helping people when things go wrong, lists 20 rules for improving contingency design - design for when things go wrong.
[credit: GUUUI]
(Most) Web Pages Suck
article: - And Here's (a few reasons) Why. Covers all the basics and smacks a few of the sacred-cows.
[credit: The Pre-Commerce Blog]
COLOURlovers
website: The site hosts a number of color combinations and even allows you to rate each color and combination.
[credit: Whitespace]
Liquid Web Design
links: To four articles on Liquid Web Design.
2005 April 17 • design, iaNavigation Blindness
article: How to deal with the fact that people tend to ignore navigation tools.
2005 April 10 • design, resourcesLink Collection
links: The ultimate link collection of resources and articles about Web design and Web production.
[credit: KALIBER10000]
Devil's Details
Blog: Devil's Details is a web design weblog that highlights good design while talking about why particular details make for good design.
[credit: css help pile]
Rule of Thumb
article: Tips on creating images for e-commerce sites.
2005 March 31 • designGuide to Practical Typeface Selection
article: How to pick a font that can compliment a site layout or concep.
[credit: design PRINCIPLES]
Uncomplicating the Web
article: Guidelines For An Uncomplicated Web covers the philosophy of keeping it simple.
[credit: Digital Web Magazine - What's New]
Golden Rules for Bad User Interfaces
article: The SAP Design Guild Website is full of guidelines and tips for good user interface design. Here are their top ten rules to promote bad user interface design.
2005 January 14 • designWhat Makes a Design Seem 'Intuitive'?
article: How to bridge the gap between users current level of knowledge about an interface and the target knowledge they need to use the interface intuitively.
[credit: elearningpost]


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