design

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2005 July 22 • design, process

Matching a Design to the Users' Goals

article: Using personas to tackle the huge challenge of designing products and web sites for a large number of different users.
[credit: UIE Research]

2005 July 22 • design

11 Ways To Improve Landing Pages

article: When visitors click an online promotional creative they arrive at a landing page. The purpose of the landing page is to make the visitor do something (e.g. register for a newsletter or buy a product). Tips on how to make visitors take that desired action.
[credit: GUUUI]

2005 July 15 • design, resources

Cross Browser Testing

article: A good list of resources for cross browser testing and debugging.
[credit: creativebits]

2005 June 20 • design, usability, writing

Measuring Your Site's Content Pages

article: How can you be confident your content pages are understandable to users? A simple usability testing technique can help design teams quickly measure how a content page performs with users. We call it the 5-Second Test.

2005 June 18 • design, writing

Error message guidelines

article: Make error messages clearly visible, reduce the work required to fix the problem, and educate users along the way. [credit: GUUUI]

2005 June 12 • design, seo

Google and Yahoo Interfaces

article: An interesting overview of the differences/similarities between the interfaces of Google and Yahoo. The side-by-side layout makes it clear how stiff the competition is between these two companies.
[credit: Bokardo]

2005 May 29 • design, process

Creating a Site Design Plan

article: Guides you through creating a site design plan by outlining business and user needs and defining goals.
[credit: Digital Web Magazine]

2005 May 13 • design

Typography

tutorial: Five simple steps to better typography.
[credit: xBlog]

2005 May 7 • design, resources, usability

When Things Go Wrong

whitepaper: Guidelines for helping people when things go wrong, lists 20 rules for improving contingency design - design for when things go wrong.
[credit: GUUUI]

2005 April 24 • design

(Most) Web Pages Suck

article: - And Here's (a few reasons) Why. Covers all the basics and smacks a few of the sacred-cows.
[credit: The Pre-Commerce Blog]

2005 April 24 • design, resources, tools

COLOURlovers

website: The site hosts a number of color combinations and even allows you to rate each color and combination.
[credit: Whitespace]

2005 April 17 • design, resources

Liquid Web Design

links: To four articles on Liquid Web Design.

2005 April 17 • design, ia

Navigation Blindness

article: How to deal with the fact that people tend to ignore navigation tools.

2005 April 10 • design, resources

Link Collection

links: The ultimate link collection of resources and articles about Web design and Web production.
[credit: KALIBER10000]

2005 April 10 • design, resources

Devil's Details

Blog: Devil's Details is a web design weblog that highlights good design while talking about why particular details make for good design.
[credit: css help pile]

2005 April 7 • design, ecommerce

Rule of Thumb

article: Tips on creating images for e-commerce sites.

2005 March 31 • design

Guide to Practical Typeface Selection

article: How to pick a font that can compliment a site layout or concep.
[credit: design PRINCIPLES]

2005 March 1 • design, process

Uncomplicating the Web

article: Guidelines For An Uncomplicated Web covers the philosophy of keeping it simple.
[credit: Digital Web Magazine - What's New]

2005 January 26 • design, process

Golden Rules for Bad User Interfaces

article: The SAP Design Guild Website is full of guidelines and tips for good user interface design. Here are their top ten rules to promote bad user interface design.

2005 January 14 • design

What Makes a Design Seem 'Intuitive'?

article: How to bridge the gap between users current level of knowledge about an interface and the target knowledge they need to use the interface intuitively.
[credit: elearningpost]